2 ms·
I think damage to the weapon could still be handled in the Hit class, because Hit has a reference to Player and Monster and Weapon. You could even create differ
by jryan49 8y ago
I think damage to the weapon could still be handled in the Hit class, because Hit has a reference to Player and Monster and Weapon. You could even create different types of Hit classes that could execute different kinds of Hit behavior like this.
In that case it may be better to rename it to HitStrategy?