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These questions are telling: * No one will actually use this. * Will designers really find this useful? * What if you launch and no one finds it valuable? Why
by Delmania 8y ago
These questions are telling:
* No one will actually use this.
* Will designers really find this useful?
* What if you launch and no one finds it valuable?
Why not do some basic user research and get people to pay for it? This isn't some new ground, there are literally hundreds of internet gurus all saying that if you whip up a prototype, present it to people, and they pay for it, you'll have a higher chance of success.
- mrhappyunhappy 8y agoDo you have experience with this? What if your prototype doesn't have any of the important functionality?
- Delmania 8y agoThen you analyze feedback and redo your prototype with what your customers need? The key thing is understand the underlying desire. Ford is famous for saying that if he asked people, they would tell him they wanted a faster horse. He understood they wanted a quicker means of transportation, so he built a car. That's what you do with the feedback of the prototype. Listen to responses, and adjust or abandon. As for experience? Not directly, but seriously, this isn't hard. This is literally the standard way every successful businesses operate. They analyze market demand, built an answer, get feedback, and adjust. Only very rarely does an individual's personal itch ever become a successful product.