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Slither.io and Agar.io use exclusively TCP but that's only because browsers don't allow you to send/receive UDP packets. If you've ever played those games on an
by penagwin 8y ago
Slither.io and Agar.io use exclusively TCP but that's only because browsers don't allow you to send/receive UDP packets. If you've ever played those games on any network or device with shaky internet then you'll know those games have lag issues, and the only way to optimize it more would be to switch to UDP (Which they can't)
- gsich 8y agoI am not sure if that is what your parent meant by "games". If you want to talk about browsergames, you usually add the term "browser".