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Computer Graphics: Principles and Practice in C (2nd Edition) is an incredibly deep look at the cutting edge of computer graphics technology as it stood in the
by whiskers 8y ago
Computer Graphics: Principles and Practice in C (2nd Edition) is an incredibly deep look at the cutting edge of computer graphics technology as it stood in the late 1980s.
It's full of beautiful renderings and diagrams, covers the core algorithms of 2D and 3D graphics, introduces the mathematics required, and many other related subjects such as user interface design.
Apparently there is a 3rd edition from 2013 which looks at modern GPU-based rendering, though I don't own a copy.
https://en.wikipedia.org/wiki/Computer_Graphics:_Principles_and_Practice https://en.wikipedia.org/wiki/Computer_Graphics:_Principles_...
- garmaine 8y agoI’ve studied both. They are totally different books. The 2nd edition is the “Art of Computer Programming” for computer graphics. The 3rd edition is a fantastic overview of GPU based graphics libraries (the fundamentals not the APIs). Which is to say, they have almost nothing in common.