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Show HN: Caverns and Kobolds – A Text Based RPG in C++
- skibz 8y agoThis is a really compelling game! Great work! So I had a crack at porting your game to macos. [1] Everything seems to work, except the text/background colour things which depend on some WIN32 stuff. To make those text/background colours work on platforms other than Windows, ANSI escape codes would have to be used. 1: https://github.com/Akshat412/Caverns-Kobolds/pull/2 https://github.com/Akshat412/Caverns-Kobolds/pull/2
- Akshat412 8y agoHey man, thank you so much for the kind words! It really made my day. Will rewriting the function I made in "resources.h" (setcolor(), from line 682)[1] using ANSI escape codes do the job? 1. https://github.com/Akshat412/Caverns-Kobolds/blob/master/Source%20Code/resources.h https://github.com/Akshat412/Caverns-Kobolds/blob/master/Sou...
- skibz 8y agoYes, exactly. If you refer to the pull request I opened on your repository, I added a preprocessor conditional in that function for a Windows and non-Windows implementation of the function. The non-Windows part of the conditional just has to be written.