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This is called a "compensating differential" (see, e.g., https://en.wikipedia.org/wiki/Compensating_differential https://en.wikipedia.org/wiki/Compensating_diff
by lynal 8y ago
This is called a "compensating differential" (see, e.g., https://en.wikipedia.org/wiki/Compensating_differential https://en.wikipedia.org/wiki/Compensating_differential).
There's a decent body of literature in economics on this. This falls under labor economics.
- jnwatson 8y agoInteresting. In the same vein, video game companies have a negative compensating differential. Lots of kids want to grow up to program video games, so they don't have to pay them as much under worse work environments.
- dmoy 8y agoYes that is precisely why video game companies can, on average, get away with lower pay, worse crunch, worse job security, etc.
- PascLeRasc 8y agoWAY worse job security. It seems like every month there's a big Twitter thread about which developer laid off dozens as soon as they finished a project, with no warning or severance.
- sandov 8y agoAfter taking graphics programming in college, I don't ever want to work in video games.
- deleted 8y ago[deleted]
- gpm 8y agoI'm the opposite really. The only reason I want to work in video games is graphics programming seemed fun. Different strokes for different folks and all that.
- distant_hat 8y agoI've seen postdocs work for zero pay for months and in one case over a year to get into prestigious labs.