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I very much agree with this. Especially if you use similar C library interfacing styles, you can reuse or abstract out the glue parts easily. About playing on
by mturmon 16y ago
I very much agree with this. Especially if you use similar C library interfacing styles, you can reuse or abstract out the glue parts easily.
About playing on both sides of the efficiency/expressiveness spectrum, the important thing is to be sure to do real benchmarks so you only drop down into C when it pays off.
Sometimes, the reasons are not just efficiency -- you may already have C code that does the right thing.