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That's basically a good rule of thumb with any software. It's just impossible to do full QA of everything that crazy users will do, on a wildly diverse spectru
by thrower123 8y ago
That's basically a good rule of thumb with any software. It's just impossible to do full QA of everything that crazy users will do, on a wildly diverse spectrum of hardware, in projects that immense. Even if you had unlimited budget and manpower, you're never going to see all the things that are possible; there's just too many unknown unknowns.
- deleted 8y ago[deleted]
- softawre 8y agoWhile I think what you're saying is not wrong, it is definitely different these days. Back in the day games used to release on carts and we could not patch them. Now that we have Day1 patches and people expect bugs, production companies shoot for earlier release dates because they can.