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I don't currently have access to a Vive, but I worked with it earlier. All that needs to be done is add SteamVR to the project and hook up teleportation. That's
by marian42 8y ago
I don't currently have access to a Vive, but I worked with it earlier. All that needs to be done is add SteamVR to the project and hook up teleportation. That's it.
- mcphage 8y agoIf possible, I'd love to be able to run it on a Mac, too.
- marian42 8y agoIf you (or someone with a Mac) wants to create a build with the Unity Editor, I'll add it to the itch.io page.
- matuszeg 8y agoI have a vive, but I don't have a mac. I could throw the SteamVR plugin in and get it up on windows, but someone would have to test it on mac
- mrfusion 8y agoI’d love to try it on windows if you can do it.
- matuszeg 8y agoI'm at work and my Vive is at home, threw together a build that "in theory" works but I have yet to test it. If you wanna take a stab it you can download it here. https://drive.google.com/drive/folders/1uRP9uan3iViBddmQ5iZ385yy5c_khnss?usp=sharing https://drive.google.com/drive/folders/1uRP9uan3iViBddmQ5iZ3... or check out the source here https://github.com/matuszeg/wavefunctioncollapse https://github.com/matuszeg/wavefunctioncollapse I'll update the build (and this comment) and make sure it works later when I get back to my Vive.
- mrfusion 8y agoAwesome! I’m going to fire up the vive Pc tomorrow morning and try it out. I’ll provably have to sit through an hour of updates :-(
- mcphage 8y agoI do have a Mac, I don't have Unity Editor :-(
- matuszeg 8y agoI may be fulfilling this wish, but I have not build a unity game to Mac in a while and do not have a mac powerful enough to run VR games. Can you download mac.app from here and let me know if it runs on your machine or if it works with SteamVR. https://drive.google.com/drive/folders/1uRP9uan3iViBddmQ5iZ385yy5c_khnss?usp=sharing https://drive.google.com/drive/folders/1uRP9uan3iViBddmQ5iZ3...