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FaceStyle / Puppetron: Example-Based Synthesis of Stylized Facial Animations
- jawns 8y agoIncredible work. And isn't it impressive how quickly progress is being made in this research area (disregarding, of course, some of the ethical issues it may present in the future)? The most amazing results (to my eye, anyway) come from the sketch-like source styles, where various squiggles are redrawn on every frame, similar to the Plumpton style. In the other source styles, it seems like the brush strokes are largely preserved across frames, even though they're repositioned with facial movement. But I think it would be really cool to see things repainted in a more fundamental way, possibly using varying colors, brush widths, stroke directions, etc. Basically what you would expect if each frame were repainted by hand.
- sbr464 8y agoThat’s awesome work. I randomly downloaded the character animator software in adobe cloud a while back, the real-time animation features are fun and addictive.
- nerdponx 8y agoIt looks like this could be used for really interesting effects in movies and video games. Is anyone actively working on something like that?