4 ms·
Pretty realistic save for one nit-picky detail. The refraction of background scenery into the larger raindrops doesn't change from the top of the window to wher
by sizzzzlerz 8y ago
Pretty realistic save for one nit-picky detail. The refraction of background scenery into the larger raindrops doesn't change from the top of the window to where the drop falls off at the bottom. Yes, I know that would take an insane amount of computation for every drop but it would be cool.
- jayd16 8y agoI worked on a similar effect in a mobile VR game. Blade Runner: Revelations on Daydream. This vfx is actually pretty simple but quite satisfying. Having the drops refract based on look angle is what really pushes it over the edge.