4 ms·
This is awesome! It's a great example of some of the non-graphical things you can do with Logo. I ported it to Apple Logo https://paleotronic.com/2018/11/10/lo
by empressplay 8y ago
This is awesome! It's a great example of some of the non-graphical things you can do with Logo.
I ported it to Apple Logo https://paleotronic.com/2018/11/10/logo-adventure-for-apple-logo/ https://paleotronic.com/2018/11/10/logo-adventure-for-apple-...
Thanks Don!
- DonHopkins 8y agoThank you so much for porting it, and also for sharing your port and the code! I actually had an Apple ][ myself, but I never got around to porting it back to Apple Logo. Alexey-Slyusar has ported my old Logo Adventure to LLOGO on ITS running on a PDP-10 emulator! https://github.com/PDP-10/its/issues/1268#issuecomment-427937786 https://github.com/PDP-10/its/issues/1268#issuecomment-42793... https://github.com/PDP-10/its/pull/884 https://github.com/PDP-10/its/pull/884 For what's worth, running Logo Adventure in Apple Logo on an Apple ][ emulator is much more efficient and uses a whole lot less memory (8 bits instead of 36 bits) than running Logo Adventure in MacLisp LLOGO on ITS in a PDP-10 emulator! But both are awesome in their own way! Thanks to all that extra memory, your friends can log into ITS on the PDP-10 emulator as RMS (password RMS), and run :OS (Output Spy) to watch you play Logo Adventure, and EMACS the source code. :OS'ing on other players was how I learned to play Zork on MIT-DM. ITS was the original social network.