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> The idea of a virtual anchor was pioneered >10 years ago I can cite an earlier example, perhaps? Back around '98 I was part of a 3d game project that had a
by cmroanirgo 8y ago
> The idea of a virtual anchor was pioneered >10 years ago
I can cite an earlier example, perhaps?
Back around '98 I was part of a 3d game project that had a dynamic news reader that moved his lips in accordance with a wav file being played. So, although 'not AI', it did do a realtime FFA on the waveform and 'guestimate' the shape of the mouth based on significant frequencies. Analysis of volume in the wav would trigger other movements (rocking backward), or increasing pitch might trigger eyebrow movements, etc. I recall that the 'wav' itself was stitched together from multiple wav snippets at runtime to give an accurate account of the game play that had just happened.
At the end of it all, it definitely satisfied the 'virtual anchor' as described here, and was all achieved with simple heuristics.
That said, I think I would've enjoyed being part of the virtual anchor team in the video.