4 ms·
Seems smart. We tend to like things more, the more that we are familiar with them. So this will mean that employees like the new campus more when they first wa
by arikr 8y ago
Seems smart. We tend to like things more, the more that we are familiar with them.
So this will mean that employees like the new campus more when they first walk on it, because they'll be more familiar with it.
- everdev 8y agoIt'll be interesting to see if familiarity with the digital space correlates to comfort in the physical space.
- tialaramex 8y agoMinecraft's proportions are a bit wrong, for example Minecraft people are two blocks high, a block seems to be roughly one metre. And obviously in reality very few people are two metres tall! Also movement speed in games is unrealistic, because it turns out moving is boring, so Minecraft's "walking" speed is much faster than you'd walk - over 4 metres per second, enough that in an hour you'd cover about 15 kilometres! It's not a _sprint_ but it's a decent Marathon time for example, and those guys aren't walking. Together these effects can give the impression that a nice large space (say 5x5x2 metres, a pretty nice two person office) is rather cramped. So I'd anticipate that when they see the real thing they'll be cued to find it more spacious.
- mrguyorama 8y agoNitpick: "Steve" in Minecraft is actually 1.7 meters tall.
- js8 8y agoI think what is more unrealistic in Minecraft is terrain height and distance, and for a reason, realistically sized terrain in Minecraft would be very difficult to render and also not fun to walk around. Also walls in Minecraft are typically one meter thick, so unless their new HQ is a medieval castle, it also won't be realistic.
- theoh 8y agoThe architects probably aren't thrilled to have their work presented in this crude way. HN might feel like architects don't matter too much, which is fine, but what definitely does matter, when it comes to buildings, is how they make you feel. This kind of stunt doesn't help preview that. I'm not sure that it reallys help with anything. Conventional renderings communicate pretty well. A Lego model would be equally silly and unable to communicate the actual spatial and material qualities of the building.