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What you're describing sounds an awful lot like Flutter's architecture to me, which ships the rendering engine + code as native ARM code to any supported OS. Cu
by marcelgarus 8y ago
What you're describing sounds an awful lot like Flutter's architecture to me, which ships the rendering engine + code as native ARM code to any supported OS. Currently it targets Android, iOS & Fuchsia, but support for Windows and MacOS is in the works; the only requirement for the OS is that it supports OpenGL.