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If the app is pretty simple, you could get away with writing it natively for each platform instead of worrying about making one version cross-platform. This way
by snazz 8y ago
If the app is pretty simple, you could get away with writing it natively for each platform instead of worrying about making one version cross-platform. This way it will look native on every platform and it shouldn’t be significantly more work, assuming your app is fairly simple.
- jakobegger 8y agoI concur! Menu bar apps behave differently on macOS, Linux, and Windows. Trying to use a cross platform solution is just going to result in 3 crappy apps. Building a simple menu bar app for the Mac in Swift can be accomplished in a weekend (if you have no prior experience). If you need help with that, email me and I can give you a few tips. If your app does more complicated things, you might want to write some shared framework in C++ that does the heavy lifting, but even then the UI should be written using native libraries.
- dexcs 8y agoThank you guys, I think that's the way I'm going for that. A app per OS.