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> However, what surprises me is that Apple is doubling down on performance. The processing capability of iPhones continues to rise, even when we see that the so
by hbosch 8y ago
> However, what surprises me is that Apple is doubling down on performance. The processing capability of iPhones continues to rise, even when we see that the software that uses that capability has diminishing returns.
Moving the goal posts on performance, beyond what is reasonably necessary, simply incentivizes and challenges developers to start making bigger and better app experiences. This is a passive form of ecosystem insulation that further separates Apple customers from Android customers.
There was a meme a couple years ago, maybe, that on Snapchat you could tell which one of your friends used and iPhone and which ones used Android purely based on the image quality of their photos/videos (I don’t think this is still true). If Apple can silently get devs to start developing apps for the A12, the gap between an Apple experience and an Android experience gets wider and wider IMO.
- cmsj 8y agoFor historical context, the iOS/Android Snapchat quality thing was because on Android they would take a screenshot of the preview screen of the camera. As of earlier this year, they're actually using the proper API on Android and so things should look better there. It doesn't particularly speak to the power of the devices, it was more a way to cope with the spectacular fragmentation of Android hardware.
- deltron3030 8y agoApple is a bit strange when it comes to creativity tools. They have Final Cut and Logic, both basically major professional production frameworks for film and music, yet they don't have such thing for 3D content, something like a more intuitive Blender, Modo or Cinema 4D, full 3D production suites. Getting into 3D art & design and operating those tools is still quite hard, harder than it should be.