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I agree with all of this. I'm not arguing that laptops and desktops will disappear. But, when people are deciding what to spend money on, I think laptops and de
by oflannabhra 8y ago
I agree with all of this. I'm not arguing that laptops and desktops will disappear. But, when people are deciding what to spend money on, I think laptops and desktops will become increasingly marginalized and niche. Also, I think that it very well might be the case that Apple can deliver performance parity compared to larger form factors. The latest iPad Pro is an indication of where iPhones will be in a year. The new iPad rivals the MacBook Pro 2018 in CPU benchmarks [0]. Now that they are designing their own GPUs, I expect the gap to continue to close.
Why would a consumer spend $1500 on a laptop that they use 1-2 hours a day, compared to a phone they use 8 hours a day and is always with them? I'd argue that we are already at the point where most consumers aren't even at the point of considering traditional "computers" in their decisions.
You touch on a good point about software. I think it is the biggest current stumbling block. It is currently the case that desktops and laptops offer significant workflow advantages over mobile devices, even for consumers.
[0] - https://browser.geekbench.com/v4/cpu/10567048 https://browser.geekbench.com/v4/cpu/10567048
- secabeen 8y ago>Why would a consumer spend $1500 on a laptop that they use 1-2 hours a day, compared to a phone they use 8 hours a day and is always with them? I'd argue that we are already at the point where most consumers aren't even at the point of considering traditional "computers" in their decisions. I think as long as you act primarily as a _consumer_ of other people's content, this is accurate. As soon as you want to _create_ media of your own in any significant way, you then need a keyboard, a larger screen, a decent pointing device, etc. (maybe not all of the above for a particular creative endeavor, but these sorts of things). The question then is, what percentage of people create enough to need creative devices, and what percentage are happy just being consumers? I think Apple is focusing on the creatives.