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Yeah I don’t think this author has any idea what he’s talking about. His argument basically is that real-time animation and motion capture will, what, replace w
by piazz 8y ago
Yeah I don’t think this author has any idea what he’s talking about. His argument basically is that real-time animation and motion capture will, what, replace what Disney and Pixar are doing?
What people like this don’t realize is the degree to which every iota of detail in a Disney (Pixar, Dreamworks, Sony, etc) production is art directed and stylized. Every shot is cheated to camera (meaning the poses don’t necessarily read well in 3D, but look spectacular/have clear posing to the locked camera), at least to some degree. That’s why these movies are so fun to watch. Even something like Rick and Morty has stylized animation and it’s own particular motion language. To think you could replicate this with generic asset libraries and motion capture is beyond ignorant.
It’s particularly frustrating as somebody who once was a professional animator to hear this guy talking about how this technology will revolutionize the field, casually mention that he was “considering becoming a professional animator” - and then you look at his work and he has such limited knowledge of the craft. It belittles those who have devoted their lives into mastering this deep skill.
- mpweiher 8y agoThis is what professional typesetters (etc.) said when these ridiculous DTP machines came around. One of the hallmarks of a disruptive technology is that it's crap compared to what the entrenched technology does. Not just seems like crap, but really significantly worse by any objective standard. So you are 100% correct in your assessment, and at the same time very possibly missing the point.