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That's a complex standard. I would think 'g++ theproggy.cpp' should be enough.
by TekMol 8y ago
That's a complex standard. I would think 'g++ theproggy.cpp' should be enough.
- flohofwoe 8y agoIt's a cross-platform project which needs to access system APIs. For instance on Linux you need to install a number of required development packages for this. Similar details on other platforms.
- TekMol 8y agoOk, but I am only interested in the web version.
- slavik81 8y agoThe sample app loads HDR images, compiles and optimizes GLSL shaders, loads PNG textures, processes mesh data, has GUI controls, and more. You didn't even list half the dependencies—they're vendored under "third_party/"
- RomainGuy 8y agoThe engine itself only has two external dependencies: STL (internal use only, not part of the APIs) and robin-map. The (optional) Vulkan backend adds a third one: vkmemalloc. The host tools (material compiler, etc.) do have more dependencies indeed.