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You could use retro game music (specifically snes) as training data (since it's very to use programs to render individual channels to WAV). Note: I'm the autho
by jimbo1qaz 8y ago
You could use retro game music (specifically snes) as training data (since it's very to use programs to render individual channels to WAV).
Note: I'm the author of towave-j, a tool for game music splitting.