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Looks really cool, but the spatial audio proved to be underwhelming, even when I stood at a 90 degree angle to the audio source, it still sounded (mostly) in my
by theon144 8y ago
Looks really cool, but the spatial audio proved to be underwhelming, even when I stood at a 90 degree angle to the audio source, it still sounded (mostly) in my other ear, and in general didn't match the position I'd expect from the game UI. Am I misunderstanding the point, or are my expectations too high?
- kmfrk 8y agoThe spatial audio demo only works relative to distance, not position. If you stand next to a speaker and spin around, the audio remains the same. It also confused me, they should probably have done something in 2D instead.
- james33 8y agoYeah, I've been meaning to make a better spatial audio demo, I've just been swamped lately. The capabilities of the spatial audio are actually pretty impressive with Web Audio (and thus in howler as well).