2 ms·
This is also why telnet MUDs are a great place to dabble in networked games. The lack of art + an easy networking model (no hard stuff like client-side predicti
by wild_preference 8y ago
This is also why telnet MUDs are a great place to dabble in networked games. The lack of art + an easy networking model (no hard stuff like client-side prediction and interpolated animation) and you can spend almost all your time on the fun technical stuff.