4 ms·
This totally brought back memories of drl (the DoomRL) evolution. 1. First built with an ascii tileset focusing on very tight mechanics and borrowing everythin
by screature2 8y ago
This totally brought back memories of drl (the DoomRL) evolution.
1. First built with an ascii tileset focusing on very tight mechanics and borrowing everything else from Doom (including sound set, music, setting, and theme). https://github.com/ChaosForge/doomrl https://github.com/ChaosForge/doomrl + https://en.wikipedia.org/wiki/DRL_(video_game) https://en.wikipedia.org/wiki/DRL_(video_game)
2. Then Derek Yu (of Spelunky fame) comes in with a gorgeous tileset that replaces ascii as the default as of drl 0.9.9.6 https://twitter.com/mossmouth/status/806211094960189440?lang=en https://twitter.com/mossmouth/status/806211094960189440?lang...
- derstander 8y agoDerek Yu also has a pixel art tutorial: http://makegames.tumblr.com/post/42648699708/pixel-art-tutorial http://makegames.tumblr.com/post/42648699708/pixel-art-tutor...
- myth_drannon 8y agoDRL is written in Pascal!