2 ms·
>Good roguelikes have a good mix of human-made "scripted" elements integrated in randomly generated worlds. Too much of the former and the game feels repetitive
by VectorLock 8y ago
>Good roguelikes have a good mix of human-made "scripted" elements integrated in randomly generated worlds. Too much of the former and the game feels repetitive and predictable. Too much of the latter and the game feels soulless and aimless.
This is great advice that extends well beyond Roguelikes.