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Tour of a real toy Haskell program
- kwantam 16y agoMy transition to "real" Haskell programming happened with some parallel signal processing stuff, but my best example toy is my two-player tetris clone, triHs: http://web.jfet.org/~kwantam/TriHs.tar.gz http://web.jfet.org/~kwantam/TriHs.tar.gz Note the "bastard" key, where you can swap your opponent's next piece. >:)
- zaphar 16y agoThis is great. One of the barriers to entry for me into haskell hacking was finding a useful app to look at. Yi the editor was what finally got me over the hump. It's great that more people are recognizing this need and meeting it.
- happy4crazy 16y agoIs Yi still being developed? I've also encountered the fibonacci gap with Haskell, so looking at Yi would be pretty fun, but I was unable to install it via cabal the last time I tried.
- jamesbritt 16y ago"I've also encountered the fibonacci gap ..." Same here, and "the fibonacci gap" is a great way to describe one of the hurdles people face when learning a new language.
- zaphar 16y agoThe development had slowed but I've started submitting patches now so at least one new developer has joined the ranks there :-) There are at least three other developers who are are responsive on the development list so you can probably get your questions answered.
- djhworld 16y agoInteresting article, some of it went a little over my head but I'm pleased to see articles like this as I've always wondered how people make that transition in Haskell from writing fibonacci sequence generators and one-line FizzBuzz functions. Would be interested to see if this thread becomes popular and has the incentive for people to post their Haskell projects and how they did them