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As someone who used to develop games I would love to work on non-ad games, but the way the appstore works, you have to get on the top ten to make money (first p
by tomjen3 8y ago
As someone who used to develop games I would love to work on non-ad games, but the way the appstore works, you have to get on the top ten to make money (first page of google effect), which you can only do if you charge .99 (in the paid category) or free and then fill it with ads and shit. It takes a lot of advertisments elsewhere to get on the top ten apps in the appstore, which means if you don't fill your app with crap you can't afford to get the app up high enough that you break even.
The best thing apple could do would be to randomize the list of which apps are shown when the user just searches, perhaps even weighted by reviews.
- andrew-dc 8y agoOh yeah, I get that the stores and industry are a major problem here. Devs who don't play the store ranking game, end up losing. I resent that very much. I'm not certain what would be a decent solution for this problem, cause even if games were rated by users on "quality" - then the shift would be to game that quality system, by rewarding players to rank things higher quality, etc. Just a bummer.