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The simplest solution to this problem is simply to buy a Nintendo Switch. You can control exactly which games are installed, and and rely on the fact that they
by beerlord 8y ago
The simplest solution to this problem is simply to buy a Nintendo Switch. You can control exactly which games are installed, and and rely on the fact that they are not exploitative.
For web browsing you can then have a desktop hooked up to a monitor in your living room. You can buy small simple systems that connect to the VESA mount on the back of a monitor.
Its unfortunate that mobile gaming is as it is, but its really up to the platform holders to manage. I think the problem is also that smartphones really don't have a lot of RAM, storage space, or battery life, so any entertainment they provide needs to be in short, high-impact chunks. This encourages the story-lite puzzle games which are precision engineered to be as psychologically manipulative and cash extractive as possible.
- VLM 8y agoThe standard switch game price of $60 (admittedly, everything seems to always be on sale) provides some insight into the economics of the free/99cent upfront mobile game revenue extraction model.