3 ms·
This problem isn't isolated to kids games though. Just look at the "fee-to-pay" models employed by many AAA games these days. Game publishers have decided that
by nitemice 8y ago
This problem isn't isolated to kids games though.
Just look at the "fee-to-pay" models employed by many AAA games these days. Game publishers have decided that SaaS-style ongoing revenue is the way to make money, and they will employ such at every turn. Every game has to be a "live service" now, with a bunch of gambling mechanics crammed in to make money on top of the purchase price.