3 ms·
Correct me if I'm wrong, but I think it might be that on Windows, it harnesses DirectX, and since the whole point of Flash/Flex is to be able to run on all of t
by tajddin 16y ago
Correct me if I'm wrong, but I think it might be that on Windows, it harnesses DirectX, and since the whole point of Flash/Flex is to be able to run on all of the platforms (fairly seamlessly), this could be difficult if OpenGL isn't present on the system.
- modeless 16y agoWebGL also "harnesses" DirectX, via ANGLE.
- wtallis 16y agoThe only difficulty would be with the earlier Intel graphics chips (GMA9xx and GMA3xx0, the latter used more recently on some Atom machines). Some of these models support OpenGL 2.0 but their Windows drivers don't. Nobody's going to care about pre-DX9 hardware, and everybody else will have OpenGL 2.0 acceleration if they have Direct3D acceleration.
- object404 16y agoMolehill will run on Direct3D in Windows and OpenGL acceleration for Mac/Linux. After that, it will fallback to software 3D rendering.