4 ms·
So it's your position in space (3 numbers), your orientation (another 3 number vector), except instead of 6 numbers it can be reduced to 4? Stargate was wrong?
by jrootabega 8y ago
So it's your position in space (3 numbers), your orientation (another 3 number vector), except instead of 6 numbers it can be reduced to 4? Stargate was wrong?
- naavis 8y agoEncoding your whole orientation would require 3 numbers. You are restricted only to the horizon, so one number is enough.
- numerobis 8y agoOrientation is only two numbers, since a unit vector does the job? So, three numbers in total?
- deleted 8y ago[deleted]
- p0nce 8y agoThat's why it doesn't encode free orientation.