4 ms·
oddly enough, i also wrote an asteroids clone, in C for DOS, using VGA graphics. i am not mathematically inclined, so writing the routines that allowed the ship
by allenbrunson 8y ago
oddly enough, i also wrote an asteroids clone, in C for DOS, using VGA graphics. i am not mathematically inclined, so writing the routines that allowed the ship to act exactly as it did in the original, subject to friction and thrust, nearly killed me. i’ve still got the code around here somewhere.
- Damark 8y agoThe dial turning to position the ship was a wrist killer after a few hours. I liked Megaroids too on the Atari ST!
- allenbrunson 8y agoasteroids did not have a dial. you must be thinking of some other game.
- DerekL 8y agoMaybe Blasteroids, the 1987 sequel?