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I have spent 100's of hours building a simple simulator using Julia recently. I mention this because this is what this view of computing misses; despite having
by sgt101 8y ago
I have spent 100's of hours building a simple simulator using Julia recently. I mention this because this is what this view of computing misses; despite having hugely productive tools (compared to the 70's, remember "compile time?") vast reuse (library after library filled with wonderful goodies) and amazing computers (I use an X1 and have access to servers and so on and if I really need it I can use the cloud any time), software is complex and time consuming. That's why programming / developing is a full time job. Everyone else needs to get on with all the other things they've got to do.
- scroot 8y agoThe view of computing you are criticizing in fact doesn't miss your point. It attacks it straight on. What does "programming" mean? Insofar as it involves people using Algol inspired languages -- with some features here and there -- typing up instructions in expensive systems that are (still!) teletype emulators, then what you say is always going to be true. The point of the article is that once upon a time people began to think another way was possible and started going in that direction. The reasons that all of this has fallen out of the computing pop culture have little to do with viability, but rather the needs of the market.