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Wow. And I thought the youngest generation was pretty quick when it came to figuring out interfaces and liked old-school games. I think that mostly has to do w
by stcredzero 8y ago
Wow. And I thought the youngest generation was pretty quick when it came to figuring out interfaces and liked old-school games.
I think that mostly has to do with subculture and what one's peers are interested in. I never had that much interest in platforming mechanics. (Honestly, I'm about as bad as that game journalist who got called out for his clumsiness with the Cuphead tutorial.) To a lot of hardcore "gamers" that marks me as a non-gamer. However, my clumsiness with platform mechanics isn't any different than most other's illiteracy with the Asteroid movement mechanic. It's just that certain mechanics are subscribed to and practiced more than others.
Also, most successful games nowadays come with fairly extensive tutorials, and even if they don't but are still popular, then there are tons of YouTube videos which can be used as reference. In the 80's, you just had instructions printed on the arcade console and a few screens animating basic game mechanics. We figured things out because we had to, or we got advice from friends who figured things out. In 2018, there are so many games, no one really knows what to do with them all, so you skip over everything that doesn't grab you immediately or you go and do what all your friends are doing.
So yeah, they probably would be as quick, but in 2018, only a very few are going to bother.