4 ms·
For anyone (like me) not familar with WebRender, here's a great writeup: https://hacks.mozilla.org/2017/10/the-whole-web-at-maximum-fps-how-webrender-gets-rid-o
by tamasnet 8y ago
For anyone (like me) not familar with WebRender, here's a great writeup: https://hacks.mozilla.org/2017/10/the-whole-web-at-maximum-fps-how-webrender-gets-rid-of-jank/ https://hacks.mozilla.org/2017/10/the-whole-web-at-maximum-f...
Also a great read for anyone interested in long-form technical articles that try to serve a wide range of reader types.
- ummonk 8y agoI'd be curious how the power usage compares between this GPU rendering and the old CPU painting / compositing rendering. I'd expect it to save power but could also see it going the other way, particularly for webpages with minimal changes from frame to frame.
- pcwalton 8y agoAt present power usage tends to be worse with WebRender, but I'm working on that with OS compositing (planeshift), and Glenn is working on that with picture caching. I expect it to be an overall energy consumption improvement over the old graphics system once this work is complete, due to reduced overdraw and better use of OS composition.
- danShumway 8y agoThe moment you said put "great writeup" and "hacks.mozilla.org" in the same sentence, I had a feeling it would be Lin Clark. Highly recommend her articles, I've learned a ton about Firefox's internals from her.