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This is no different than when people were buying TVs for the first time in 1956. Those closest to the tech display the greatest fears. In the 1980s there was
by sys_64738 8y ago
This is no different than when people were buying TVs for the first time in 1956. Those closest to the tech display the greatest fears.
In the 1980s there was hysteria that video games would turn kids into social pariahs due to the bad effects from violence and gore. But shooting a cluster of pixels in 1984 is trivial compared to running the bloods and guts of realism of a PS4. But not much is said anymore.
I think iPads are bad for kids as they become the subject matter, not that what they're trying to do. This is why iPads in education are bad IMO. Kids need to allow their brains to develop the appropriate cognitive functions but things like instance access to info reduce the ability to think, reduce the ability to memorize, and reduce the attention span of kids. In adults it's different as we're already as under/developed as we'll get.
- humanrebar 8y agoKeep going back. Novels used to be unhealthy: https://op-talk.blogs.nytimes.com/2014/09/14/when-novels-were-bad-for-you/ https://op-talk.blogs.nytimes.com/2014/09/14/when-novels-wer... More recently, parents used to complain about teenage girls locking themselves in their rooms to talk on the phone with their friends.
- Wowfunhappy 8y agoThe fact that parents have had somewhat silly concerns about past technologies does not discount current concerns. I truly believe that the new crop of "psychologically optimized" mobile games and apps have crossed a line in this regard. Books, movies, comics etc were of course designed to be appealing and enjoyable, but were not specifically designed to consume as much of your time as they possibly could.