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DRM on a game, application, or media assets, for example? Which is most of the use of it.
by ashelmire 8y ago
DRM on a game, application, or media assets, for example? Which is most of the use of it.
- TheCoelacanth 8y agoIf the company putting the DRM on the media also sells devices that play the media, that is anti-competitive, because they are preventing competition in media players using their media content business.
- josefx 8y agoBefore widespread online DRM you could resell any of those used, which made them worth less over time as more used copies became available. Today you can buy many DRM riddled games for almost the same price you got them 5 years ago since the company selling them can maintain a monopoly.