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> What those devices do with that light, however, is changing at an incredible rate. This will produce features that sound ridiculous, or pseudoscience babble o
by Cynddl 8y ago
> What those devices do with that light, however, is changing at an incredible rate. This will produce features that sound ridiculous, or pseudoscience babble on stage, or drained batteries. That’s okay, too. Just as we have experimented with other parts of the camera for the last century and brought them to varying levels of perfection, we have moved onto a new, non-physical “part” which nonetheless has a very important effect on the quality and even possibility of the images we take.
I'm confused. What do “those” devices do or could do except capturing an erzatz, a frozen view of world? What is this new non-physical “part”? Cameras captures photons (from one [1] to many) and display a composite image, post-processing or no.
[1] Photon-efficient imaging with a single-photon camera: https://www.nature.com/articles/ncomms12046 https://www.nature.com/articles/ncomms12046
- EA 8y agoWe are to the point where the camera(s) are not just capturing a 2D bitmap. They are using camera(s) and other sensors to create 3D depth maps to offer on-device scene manipulation. We are in the beginning stages of capturing 3D images which offer the user the ability to change focus, lighting, and entire scenes. Check out photometric modeling and the Lytro camera systems.
- russdill 8y agoPoint and shoot photography will move more and more to gathering information, and then painting a scene. Is a detail blurred? Try to guess what it is based on training data and fill it in. Is someone blinking in a photo? Look back through previous photos of that person and figure out what they'd look like with their eyes open. etc. https://www.youtube.com/watch?v=HvH0b9K_Iro https://www.youtube.com/watch?v=HvH0b9K_Iro