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> “I don't know you, but most developers aren't robots” Huh? So wanting to get better at side skills in my job makes me a robot? Most developers I’ve worked w
by mlthoughts2018 8y ago
> “I don't know you, but most developers aren't robots”
Huh? So wanting to get better at side skills in my job makes me a robot?
Most developers I’ve worked with, apart from some exceptions (usually due to youthful inexperience or immaturity) definitely do proactively take it as their responsibility to improve job skills holistically.
Any manager who thinks they need to use psychological tricks to get more from subordinates (or worse, believes they are clever for doing so) is somebody to run right on away from.
- carlmr 8y ago>Huh? So wanting to get better at side skills in my job makes me a robot? No, but assuming there's no connection between the company culture and productivity assumes that developers are completely emotionless robots that only focus on skill development because of professionalism. Of course most developers do somehow proactively try to improve their skill set, but assuming that emotions and psychology don't matter, only salary, is very weird. Developers are often some of the most emotional people I know, they're curious, opinionated, playful etc. This is all from emotions, not from salaries, or purely self-driven. And if you use the innate playfulness and curiosity to improve the team, by creating little games like this, then you are doing one aspect of good management. Surely it shouldn't be your only management strategy, but nobody implied that.
- mlthoughts2018 8y agoThere are big connections between company culture and productivity... which is exactly why the fruit basket idea is so harmful.