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I played around with this, and I'll tell you where I have problems. It's similar to the thing in AI where if you model a character as cartoonish, people's subc
by bmelton 16y ago
I played around with this, and I'll tell you where I have problems. It's similar to the thing in AI where if you model a character as cartoonish, people's subconsciouses will fill in the blanks, making the characters appealing -- but if you get 'too close' to actual, then the brain only sees the flaws, and it makes the characters seem creepy.
I feel that same thing here, where you're using actual HTML input elements, and actual page items, but without being able to repeat a background, and without being ACTUAL html. I only see the flaws.
Balsamiq works best for me because frankly, I'm not going to use the browser's default HTML elements anyway, unless I've styled them at least a little bit. So the 'cartoonish' rough markups you are striving to improve upon are really features to me.
That said, I don't think there's no market -- I'm sure the idea will appeal to some, but I don't know that the pixel-perfection is particularly a value add for me, it's just a different choice, and (for me) not paying any extra for.
- matt1 16y agoImagine there being a toggle button on the toolbar that switches your mockup between low and high fidelity. Would that be something you're interested in?
- bmelton 16y agoHonestly, I don't know. I mean, I think the market is for people who aren't put off by the high fidelity being somewhat limited still, or who like Balsamiq, but for some reason hate sketch graphics. I dunno. For me personally, that isn't a selling point.