4 ms·
The author is right, but for the wrong reasons. Conventional app design on mobile devices (not just iPhone, Android is particularly bad about this) puts all th
by auiya 8y ago
The author is right, but for the wrong reasons. Conventional app design on mobile devices (not just iPhone, Android is particularly bad about this) puts all the interactive UI elements in difficult to reach corners of the phone/tablet. It's especially apparent when trying to use a device one-handed, which admittedly is becoming more difficult as OEMs engage in a pissing match of who can build the biggest phone[1]. I get the need for keeping content centered and scattering UI elements around the four corners, but could they perhaps focus on a single corner so you're not constantly fumbling around with the hardware in your hand(s) to reach the various areas you interact with most? Ergonomic best practices are wholly ignored in every device I've ever used.
[1] https://kneeland.me/2011/10/07/2010s-smartphone-screens-are-the-new-1950s-tail-fins/ https://kneeland.me/2011/10/07/2010s-smartphone-screens-are-...