4 ms·
I think you’re focusing too much on the price aspect. What about the elephant in the room? Having to be tethered to a computer? That’s the real innovation IMO.
by dyarosla 8y ago
I think you’re focusing too much on the price aspect.
What about the elephant in the room? Having to be tethered to a computer? That’s the real innovation IMO.
Moreover, one of the other popular usages for VR is social (and def on facebook’s radar). You can’t have much of a social experience without enough users. Easiest way to get users? Lower barrier to entry.
It’s not about making it affordable so much as it is investing in things that make VR more compelling.
Making VR more realistic was clearly not the area with the most growth potential.