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Show HN: Space Battle: a strategy game with only a HTTP interface
- 0x264 8y agoI run the Weekly Coding Challenge series at the Guardian and the author of the game. Comments are welcome :)
- xori 8y agoHow many people do you having playing? Has anyone created a visualizer?
- 0x264 8y agoAnswer to the questions in order: (1) Not enough, not many for the moment, and (2) I have just noticed somebody else on this thread made a visualiser for the game map. But a real time view of user fleets is yet to be made. Because the view of each user is partial (their knowledge/visibility of the game depends on the probing activity of their own fleet), the only real visualiser would be a "God view" that the game master (who has access to all the backend data could make), but that view would not be shared with the players as this would give them an unfair advantage.
- mseri 8y agoThe partial view, Warcraft II style, would be cool
- xori 8y agoHow intricate have you found your co-workers AIs get?
- 0x264 8y agoThe game is very young and few people are still working on their client code. I haven't actually got a chance yet to measure behavioural complexity but I will as first opportunity :)
- sladix 8y agoI created a viz of the map here if anyone is interested, it also displays scores. It's here : https://low-beret.glitch.me/ https://low-beret.glitch.me/
- 0x264 8y agoHey!, I have just noticed that answer and the map visualiser. This is absolutely awesome! This is indeed the first ever visualiser for the game map :) I didn't know about https://glitch.com https://glitch.com, will have a really close look. Cheers!