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IMHO, there's not much of a market for a tethered VR headset. Some of the big components of a compelling and immersive VR environment include some ability to mo
by cmiles74 8y ago
IMHO, there's not much of a market for a tethered VR headset. Some of the big components of a compelling and immersive VR environment include some ability to move around and interact with the virtual environment and (again in my opinion) a tethered headset really gets in the way of that.
I don't think that means this needs to be a race to the bottom, but when you move to a portable device it looks like everyone starts looking really hard at smartphone-like hardware. That's a big jump from a custom desktop workstation and, for a lot of people, smells like a race to the bottom.
- sp332 8y agoBut the untethered 6-DOF platforms are just barely coming out. Vive Focus (not sure you can buy this yet?), Magic Leap, and Hololens.