2 ms·
>I'm yet to be convinced that visually arranging data across a projected third dimension except when you want to draw the user through (like in a game) adds muc
by otakucode 8y ago
>I'm yet to be convinced that visually arranging data across a projected third dimension except when you want to draw the user through (like in a game) adds much to the experience.
While not entirely convinced myself, I was persuaded to think that there might actually be some value in this after watching the various videos where people have built very large functional constructions in Minecraft. Watching the creators explain what they've done, and seeing how easy it is for them to navigate even tremendously complex and interlinked structures through reference to the relative positions of different pieces certainly makes it seem like there's something to it to me.