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If you want to be a game programmer I would suggest giving graphics programming a miss. I would suggest concentrating on one of the following: 1. Tools: C#, Ma
by daredevildave 16y ago
If you want to be a game programmer I would suggest giving graphics programming a miss. I would suggest concentrating on one of the following:
1. Tools: C#, Maya & 3DS Max APIs, pipelines, UX. IMO the most important area in games (hence my startup), also very sort after.
2. Networking: learn about how to write networked games and servers that handle lag and heavy load.
3. Low level systems, memory, optimisation, in C/C++.
These areas are all heavily sort after in my experience. What the games industry doesn't need is more wannabe graphics programmers.