2 ms·
Hmm I did it backwards. Step 1: Program games. Step 2: Learn to program. Serious. Remember Hypercard? Well back when I was 12 or so I used powerpoint to write
by meric 16y ago
Hmm I did it backwards.
Step 1: Program games. Step 2: Learn to program.
Serious. Remember Hypercard? Well back when I was 12 or so I used powerpoint to write adventure games. I put these links on each slide, and when you click one you get linked to another slide. Then I discovered gamemaker and used that. http://alstaffieri.com/gamemaker.html http://alstaffieri.com/gamemaker.html (Still no programming yet.)
After gamemaker, I got up to "Runtime Revolution". http://www.runrev.com/ http://www.runrev.com/ I stored "variables" in textfields and wrote gui programming scripts (when you click this button, put 5 into that textfield. if the textfield contains 5, show dialog box "you went into the wrong tunnel and fell".)
When I finally realized revolution can't really make games either, I moved forward to TNTBasic http://tntbasic.com/ http://tntbasic.com/ and finally learned what a "variable" really means. Took me maybe 2 years.
These days, I program websites, not games.