4 ms·
> Those structures act like the wings of a bird or aeroplane, generating pressure differences above and below the wing to fly. I thought we had settled this, a
by tines 8y ago
> Those structures act like the wings of a bird or aeroplane, generating pressure differences above and below the wing to fly.
I thought we had settled this, airplane wings work by deflecting air downward, not by the Bernoulli effect, right?
- wahern 8y agoThey're different ways to describe the same phenomenon. "[B]oth 'Bernoulli' and 'Newton' are correct." https://www.grc.nasa.gov/www/k-12/airplane/bernnew.html https://www.grc.nasa.gov/www/k-12/airplane/bernnew.html
- captain_perl 8y ago> They're different ways to describe the same phenomenon. Well ... they're actually different ways to incorrectly describe the same phenomenon. Wind tunnels are still used for aircraft design because we can't accurately model aerodynamics.
- dj-wonk 8y agoPlease clarify what you mean by ‘accurately’ ... without reducing this discussion to a coarse dichotomy between ‘accurate’ or ‘not accurate’ —- which would miss a main point of what models do and why they are useful. My very rough understanding is that computer simulations of air flow are sufficently accurate for a high percentage of predictions for many kinds of objects. Fair? If not, under what cases does their accuracy suffer? Do we know why? I am interested in why wind tunnels are sometimes used. Possible reasons I see are: 1. building computer models of an object being tested is sufficently difficult that it is more efficient to test in a wind tunnel 2. computer simulations lose significant accuracy when it comes to certain conditions ... but I don’t know what these conditions are 3. human or policy issues, e.g. some people trust a wind tunnel result more than a computer simulation.
- btrettel 8y agoFluid dynamicist here. Short version: Scale models (like wind tunnels) are useful because the most accurate simulations are extremely computationally expensive or computationally intractable, and the faster less accurate simulations are often so inaccurate that they are untrustworthy. Scale models are not 100% trustworthy themselves, and to construct and use them you need to understand similarity theory. Long version: The general field is called computational fluid dynamics (CFD for short). There are broadly two types of turbulent computer simulations of flows: DNS and not-DNS. DNS stands for direct numerical simulation. These simulations are very accurate, and sometimes are regarded as more trustworthy than experiments because in a particular experiment you may not be able to set a variable precisely, but you can always set variables precisely in a simulation. Howver, in DNS you need to resolve all scales of the flow. Often this includes the "Kolmogorov scale" where turbulent dissipation occurs. It could also include even smaller scales like those involved in multiphase flows or combustion. This is so extremely computationally expensive that it's impractical (in terms of something you could run on a daily basis and iterate on) for anything but toy problems like "homogeneous isotropic turbulence". In terms of real world problems, DNS is limited to fairly simple geometries like pipe flows. Those simulations will take weeks on the most powerful supercomputers today. It's very rare for someone to attempt a DNS of a flow with a more complex geometry, and I'd argue that such works are mostly a waste of resources. Here's an interesting perspective on that: https://wjrider.wordpress.com/2015/12/25/the-unfortunate-myth-of-the-hero-calculation/ https://wjrider.wordpress.com/2015/12/25/the-unfortunate-myt... "Not-DNS" includes a variety of "turbulence modeling" approaches which basically try to reduce the computational cost to something more manageable. This can reduce the cost to hours or days on a single computer or cluster. The two most popular turbulence modeling approaches are called RANS and LES. Instead of solving the Navier-Stokes equations as is done in DNS, modified versions of the Navier-Stokes equations are solved. If you time average the equations instead, you'll get the Reynolds averaged Navier-Stokes (RANS) equations: https://en.wikipedia.org/wiki/Reynolds-averaged_Navier%E2%80%93Stokes_equations https://en.wikipedia.org/wiki/Reynolds-averaged_Navier%E2%80... These equations are "unclosed" in the sense that they contain more unknowns than equations. In principle, you could write a new equation for the unclosed term (which is called the Reynolds stress in the RANS equations), but you'll end up with even more unclosed terms. So, the unclosed terms are instead modeled. RANS is older, computationally cheaper, and usually computes the quantity that you want (e.g., a time averaged quantity). LES is newer, and has better justification in theory (e.g., good LES models converge to DNS if you make the grid finer, but RANS will not), but it often doesn't compute precisely what you want and the specifics of the LES models are often specified in inconsistent ways. My experience is that people tend to ignore the problems with LES or be ignorant of them. (Though I do believe LES is more trustworthy.) The problem is that modeling turbulence has proved to be rather difficult, and none of these models work particularly well. Some are better than others, but the more accurate ones typically are more computationally expensive. Personally, I don't trust any turbulence model outside of its calibration data. Some people lately have proposed that machine learning could construct a particularly accurate turbulence model, but that seems unlikely to me. People said that same things about chaos theory and other buzzwords in the past, but we're still waiting. Many turbulence models are fitted to a lot of data, and they're still not particularly credible. Also, machine learning doesn't take into account the governing equations. Methods which are similar to machine learning but do take into account the governing equations are typically called "model order reduction". If you want to do machine learning for turbulence, you actually should do model order reduction for turbulence. Otherwise, you're missing a big source of data: the governing equations themselves. (I could write more on this topic, in particular about constraints you'd want the model to fit which machine learning doesn't necessarily satisfy.) Anyhow, scale models are basically treating the world as a computer. Often testing at full scale is too expensive, particularly if you want to iterate. "Similarity theory" gives a theoretical basis to scale models, so that you know how to convert between the model and reality. One of the most important results in similarity theory is the Buckingham Pi Theorem: https://en.wikipedia.org/wiki/Buckingham_%CF%80_theorem https://en.wikipedia.org/wiki/Buckingham_%CF%80_theorem This theorem shows that two systems governed by the same physics are "similar" if they have the same dimensionless variables, even if the physical variables differ greatly. If any of this is confusing, I'd be happy to answer further questions.
- rcxdude 8y agoThey're both correct in that both need to be true for lift to occur. If there is a force upwards on the wing then there needs to be an opposing force, and this necessarily must come from a difference in air pressure between the top and the bottom of the wing. Also, for the force upwards to exist, there must be an acceleration of the air around the wing downwards. It's also true that for a pressure difference between the top and bottom of the wing to exist, the air must accelerate downwards and vice-versa. Similarly, the low-pressure air on the top of the wing must be going faster, and faster air must be lower pressure (it is, however, not true that the air travelling over the top of the wing must take the same time to pass the wing and the air travelling over the bottom. This is in fact usually false). These are all fairly straightforward consequences of the basic rules which air must follow when flowing. The wing produces lift because the shape of it means that all the consequences of the above are the only ones which follow all the rules, much like a sudoku or crossword. The details of actually solving the full puzzle (in way which tells you how much lift and drag you get) turn out to be fiendishly complex, but the basic reasoning is not too hard to understand, apart from the fact that people get confused by the fact that you can explain it 'simply' in multiple different ways by focusing on only one part of the whole crossword.
- ashelmire 8y agoLittle of a, little of b. https://www.youtube.com/watch?v=aFO4PBolwFg https://www.youtube.com/watch?v=aFO4PBolwFg