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How does the actual "repairing" part work? Looks like it relies on a few external libraries and also includes custom code for dealing with NullPointerExceptions
by CGamesPlay 8y ago
How does the actual "repairing" part work? Looks like it relies on a few external libraries and also includes custom code for dealing with NullPointerExceptions (which seem to be what was showcased here)
- https://github.com/Spirals-Team/repairnator/tree/master/repairnator/repairnator-pipeline/src/main/java/fr/inria/spirals/repairnator/process/step/repair https://github.com/Spirals-Team/repairnator/tree/master/repa...
- https://github.com/SpoonLabs/nopol https://github.com/SpoonLabs/nopol
- https://github.com/SpoonLabs/astor https://github.com/SpoonLabs/astor