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"Many cheaters may believe that it's a relatively harmless activity - but they ruin the fun for legitimate players." As someone who played gta online for a whil
by thatguy0900 8y ago
"Many cheaters may believe that it's a relatively harmless activity - but they ruin the fun for legitimate players."
As someone who played gta online for a while I can tell you that the cheaters always had a line of people asking them for free money or to do things like give everyone in the lobby access to all weapons, even the single player exclusive ones. I think the only ones having their fun ruined are the shareholders.
- dzek69 8y agoMeh, unused to play GTA online a lot. On worst days (when new cheat was released or leaked or whatever, I don't know) it was almost uplayable because of players that could for example: - Instantly kill everyone - randomly teleporting people around - crating explosives around players - blocking movements of other players Spawning UFOs, a lot of cars, attaching Christmas trees as hats or spawning a cat that follows you around on a BMX could be fun. But half of the times I spotted a cheater - he was ruining other people game.
- Alupis 8y agoIsn't this on Rockstar to fix? How is it even allowed in their game code for a bag of money to be spawned in... there's no mini-game, heist, or mode that does this, so why is the code even possible? Same with attaching Christmas Trees to people (very annoying), or killing everyone, or setting everyone on fire. Their API seems to be enabling this behavior (and the server gladly accepts the state change, impacting all other players), even though it's not used anywhere else in the game for legit reasons.
- harryf 8y agoIt's not easy to prevent cheating, especially in open world games. There's a pretty good high level read on this here - https://www.pcgamer.com/why-is-it-so-hard-to-stop-cheating-in-videogames/ https://www.pcgamer.com/why-is-it-so-hard-to-stop-cheating-i... In essence you pretty much have to delegate some of the computation of game physics etc to the client - doing everything on the server isn't going to scale. But the moment you delegate that to the client you open the door for cheating. The current best practice in preventing cheating seems to be "referee" code that performs checks that what a player is doing is actually "sane" within the rules of the game. But in the end it's an arms race between cheats and anti-cheats, which means game companies are always going to be playing catch up.
- Alupis 8y agoYes, that makes sense... but a bag of money exists nowhere else in the game... so why can the assets be spawned at all? Part of that policing should be done server-side, especially with a max player limit of 32 per server instance (that's manageable). The server should recognize not every single player in the instance can be set on fire simultaneously... and when a player dies and respawns, why is their player-state not reset? Instead, they remain on fire and die again and again and again... There's definitely some low-hanging fruit Rockstar could fix to combat a lot of the griefing that goes on.
- JoshuaAshton 8y agoNo, it would be very easy actually. For example... Problem: Other players can change your player's player model with cheats: Solution: Ignore that message if its from another player Problem: Other players can spawn in massive Ferris wheels in the middle of the map in Freeroam Solution: Ignore that message if its from another player and we're in freemode. So on and so forth, It's not difficult.
- Alupis 8y ago> I can tell you that the cheaters always had a line of people asking them for free money > I think the only ones having their fun ruined are the shareholders That's just it... Rockstar wants to sell their "Shark Cards" - real money in exchange for in-game fictitious money... and waaaaaay overpriced to boot! $8mm in game money for $99.99 USD?[1] That's maybe 6-8 hours of game-play (not trivial, but not ridiculous), and can be spent on one item, maybe two. No wonder people are spawning money... [1] https://store.steampowered.com/app/376850/GTA_Online_Shark_Cash_Cards/ https://store.steampowered.com/app/376850/GTA_Online_Shark_C...
- behringer 8y agoWhen I played gtao I couldn't have a fair race or any kind of fair match. Cheaters were everywhere and lofted their money or swag on me whether I wanted it or not. It's basically the reason I don't bother playing anymore.
- buboard 8y agoI think tech people should stand up against this rhetoric. Gaming is a harmless activity and "ruining someone's fun" is no reason to employ laws that were designed to prevent serious physical, irrevocable harm to humans. What was the judge thinking here? The virtual world is not directly analogous to the real one, and the law should be applied differently. Also , "breaking into" the game is a very GTAV thing to do